modmaster: (pic#17297226)
modmaster ([personal profile] modmaster) wrote2024-08-05 08:33 pm

BLESSINGS (POWERS/ABILITIES) SUBMISSION

Good day!! I'll explain the process of how choosing powers will go, it's really easy, I promise.

• Make sure to read the blessings page. It explains the general principles on how this worlds' "magic" applies.

• In this post, make a top level for your character! You can submit your abilities underneath that toplevel. You do not need to make it overcomplicated if you don't want to! If you want fireballs, just putting down "fireballs" is fine. In fact, PLEASE don't make it overly complicated. Adding limitations and details can be great, especially to give extra flavor, ut if I must sit through eight paragraphs for one ability detailing the formulaic speed of light, I might perish (and more than likely simplify it for you)!

You can choose up to three abilities!

You do not have to choose them all right now nor do you need to have them immediately by game start. If you want to drop just one ability now and come back later with the others, that's fine. Characters can develop powers over time!

• Once you comment, I will reply back to your comment, making any specific changes necessary, usually to have them thematically connected whether its to your character's family or to help tie them together so they feel connected to the character.

• I'll also do any balancing if necessary. If it's way too strong, I'll help you scale it down or if it's too simple, I'll add a little more to give you more flavor. Powers should be level 30 on a level 100 scale but you can have stronger powers if you add limitations to it. "Can teleport anywhere but only once a day" or "has supergenius level knowledge but only in regards to cacti".

Announcement as of Sept. 24th: We do ask from this point on, any blessings submitted should be around 200-250 words per blessing, If it gets much larger than that, we reserve the right to reject them and ask to shorten it, SIMPLY PUT, IF IT GETS TOO BIG, WE GET SLOW CUZ WE OVERTHINK TOO MUCH, THIS IS TO HELP US STREAMLINE THE PROCESS A BIT. like obv there are some exceptions (like if you're indecisive between two types of limits or something and describing both) but an ability itself should remain about 2-3 paragraphs or so.


I am going to be honest, I do not have a degree in power and magic balancing. I will like make mistakes! If you find an ability way too limiting, you can come and make that case to me, and I can see if I can adjust it! Does one of your abilities never come up in play or you find it's one you don't find fun to play with? Feel free to come back to your toplevel and ask for an addendum, we can make it work.

The important part is I want people to have powers extend from their character as part of their personality/identity. It's not suppose to be about winning/losing/who is the strongest, etc, and hopefully by letting characters pick their own isntead of from a pre-selected list, it will help to do that!

And so with that siad, I am trusting people to be reasonable if these powers come into play at any time. By that, I mean, if you find yourself in a fight with a character, using powers, don't steamroll the other player without striking a conversation. Be considerate of the other person. Remember, it's important to go with the flow of the fight and see what feels right!

Your character does not need to win all of the time! Your character is not automatically better than anyone else 100% of the time. If you get into an ooc confrontation over who should win when it comes to powers, you must diceroll. I do not care if you have a five paragraph essay as to why your character should win, if the other rper is contesting that for whatever reason, make it fair and do a diceroll! Easy peasy! That said, diceroll is NOT a requirement all the time, it's fair to just see what happens! This is only a requirement if there is an ooc disagreement, if you ask me to settle it for you, I'm going to say "do a diceroll" first and go from there.

I GENUINELY DON'T THINK THIS WILL BE A HUGE ISSUE, my friends are chill and cool, but I am notating this just in case because we know sometimes things get crazy, emotions and excitement can get high, so this is the great neutralizer in those instances, ok? Ok.

Will this power I want be allowed?
COMMENT AND FIND OUT. Even if you feel its too insane, go ahead and comment, idc.

This power feels like it wouldn't go with this family.
THATS FINE, COMMENT AND FIND OUT. Even if I lack the brainpower to make it work, it's fine. Just like fashion and personalities, not everything has to be 1 to 1 with the family theme.

Can powers evolve over time?
SURE. It is not unreasonable to have a character's power being "vine whip" evolving into "thorny vine whip".

I just don't think I should bother putting the power in...
I HAVE BANNED ANXIETY, GO AHEAD AND COMMENT AND JUST SEE WHAT HAPPENS, IT DOESN'T HURT TO AT LEAST TRY.


Okay, I'm done for now! Feel free to comment to this post ANYTIME YOU'RE READY and I'll reply (but please give me a few days ok).

Please see the first toplevel for a proper dumb example.

ACCEPTED + ADDENDUM

[personal profile] ticketmaster 2024-11-03 07:11 pm (UTC)(link)
FURRY POWERS HAVE A GENERAL BASIS, but since this is only kemonomimi, it is ok if she can set it to other people. Functional parts are ok as long as it's just one specific function! There has to be a time limit/energy drain kinda limit if other ppl can be affected (it ddoesn't have to be a hardline time) and for all powers like this, if a person's willpower is stronger, they can resist it. If there's no special functional parts, not as much energy will be taken!

LET ME KNOW IF THIS WORKS.
Edited 2024-11-03 19:12 (UTC)

ACCEPTED

[personal profile] ticketmaster 2024-11-03 07:14 pm (UTC)(link)
This is a-ok! Perhaps if a person is around him for too long in the same costume/no changes, the features might start to get clearer, but it should be ok otherwise!

ADDENDUM

[personal profile] ticketmaster 2024-11-03 07:19 pm (UTC)(link)
So this one is pretty strong and is maybe too open-ended. Maybe a suggestion to limit it to like "just physical objects" or "on people" (things like motivation, etc). Another can be used 1-2 times an ic day. Let me know if any of these work or if you have a different idea!

clarification

[personal profile] ticketmaster 2024-11-03 07:23 pm (UTC)(link)
YOU CAN KEEP THE DUPLICATE IF YOU WANT, ppl are allowed to share powers unless you prefer shadow manipulation? Just let me know!
socialcapital: (67)

Re: ADDENDUM

[personal profile] socialcapital 2024-11-03 07:29 pm (UTC)(link)
I WOULD ACCEPT A RATE LIMIT OF 1-2 TIMES A DAY
socialcapital: (175)

Re: clarification

[personal profile] socialcapital 2024-11-03 07:30 pm (UTC)(link)
Upon reflection shadow manipulation is cuter can I have that one

ADDENDUM

[personal profile] ticketmaster 2024-11-03 07:31 pm (UTC)(link)
For this one, we request it be something like so:

To better something, he has to take that "condition" from another similar item. To improve a watch, he has to steal the condition from another watch. To become happy, you must steal the happiness from another. Equivalent exchange sort of deal! For people, it should last a couple of hours, for objects a day or so is fine!

Let me know if this works!

ACCEPTED

[personal profile] ticketmaster 2024-11-03 07:33 pm (UTC)(link)
This is fine, as for most of these, if a person has strong enough willpower, they can resist, but I think you noted it so its ok!!
socialcapital: (460)

Re: ADDENDUM

[personal profile] socialcapital 2024-11-03 07:34 pm (UTC)(link)
I LIKE IT BUT ALSO, I think that might be a bit too abstract for me to wrap my head around, can I swap it for just a temp general self-buff that has a severe backlash, like ZRAEL's The Harder They Fall from Imeeji

ACCEPTED

[personal profile] ticketmaster 2024-11-03 07:38 pm (UTC)(link)
Instead of requirements for activation, maybe he can only use it so many times a day. 2-3 times or smth? Or maybe each time he uses it, it takes a chunk of energy and he needs to recover it. The more damage he takes /the more people he helps, the more energy he uses.

I also support rolling 1d6 for fun too, (but I think in moments of cool rp moments, its ok to just say it works and such if that makes sense).
unlimitedtimeoff: (* 067)

Re: ACCEPTED

[personal profile] unlimitedtimeoff 2024-11-03 07:53 pm (UTC)(link)
Energy chomp sounds cute especially more damage/people helps = more energy chomp. I'll go with that :U
illuminism: (Default)

Lucio | Crema | Eonia

[personal profile] illuminism 2024-11-03 08:41 pm (UTC)(link)
illuminism: (Default)

Utility - Oculus

[personal profile] illuminism 2024-11-03 08:55 pm (UTC)(link)
He can grow several extra eyes on his body that increase his vision from all directions and angles, including in the dark. The effects only last for 5 minutes and have an hour of recharge time.
Edited 2024-11-03 20:56 (UTC)
illuminism: (Default)

Utility - Coruscent

[personal profile] illuminism 2024-11-03 09:04 pm (UTC)(link)
He can make his whole body sparkle for 15 minutes and illuminate his immediate area. No additional effects. He'll need an hour of recharge time again once the time is up.
illuminism: (Default)

Utility - Vino

[personal profile] illuminism 2024-11-03 09:11 pm (UTC)(link)
He can turn any glass of water into vintage aged wine that tastes delicious and offers a boost in serotonin levels. Overconsumption not recommended at risk of severe inebriation.
heartlands: (pic#14961327)

Re: ACCEPTED + ADDENDUM

[personal profile] heartlands 2024-11-04 05:34 pm (UTC)(link)
makes total sense! i'll keep it to light instead of warmth

Page 15 of 27