vapour: (Default)
TARTAGLIA | 公子 • childe ([personal profile] vapour) wrote in [personal profile] modmaster 2024-09-05 04:10 am (UTC)

Re: CLARIFICATION

SORRY I AM RAMBLING A BIT IDEAWISE BELOW....

I like the second one, but also I don't really need to nullify blessings necessarily after I thought more about it, especially now if someone else is doing it!

What I want, if possible, is for the blessing to create an area to recreate the effects felt in an anechoic chamber. If you aren't familiar with those, the effects are that it is so quiet in the chamber, you can hear your own blood flowing through your veins, your own bones creak, you'll eventually have trouble keeping balance because without the echoes you lose spatial awareness , get really unnerved, etc. and you can only end up staying in so long before you can't take it anymore and need to get outta there.

I just felt like because these are all natural things that are happening that any defense or attack or traditional kinds of protection blessings would be able to shrug it off too easily since the effects aren't actual err... "magic." I don't know if I'm explaining this correctly haha.

If you think we can work a way to do the chamber effect that's neato and could provide some funsies to play with, I would much rather do this than nullify the blessings specifically. I feel like if he can create this effect in a creative way, it can easily be used "defensively" in situations technically. I'm also okay with like some crazy super restriction on it and scenario adjustments where it can only be used in certain situations or something rather than a blessing that can be used frequently and such.

Basically I think it's a really cool concept and I felt it could be a really cool power in certain crazy situations that might just make the event or scenario amplified in some crazy fun way for everyone or etc. The idea of a small zone where echoes cease with no sound and that your own body's simple vital functions can drive you crazy and makes you feel unnerved rather than the blessing creating magic hallucinations or illusions seemed like it might be fun and unusual with a lot of potential. but if it's too complicated I totally understand (I think I make it sound more complicated than it is because I'm worried about sounding like I want some crazy OP thing to beat the snot out of things that must be beaten properly on the ship! Not the case, though, and Childe isn't going to use defense anyway, you and I both know how he is about defense. I'm definitely more interested in how can I make this blessing fun for story/drama and situations with him and other characters etc. than "I need to use this to be combat overpowered/give my character an actual battlefield shield from attacks and stuff."

If that's possible anyway! I'm not sure if it is since I have only played in one ecats game ahhaha. forgive me!! if it can't work i'm happy with the second option you provided so long as the other person isn't using it the same way. If they are similar I will just ask if it's okay if I go back to the drawing board for this power.

also this is just an explanation of the "experience" I'm looking for in the area that becomes anechoic if you're not already familiar:
https://www.cnn.com/style/article/anechoic-chamber-worlds-quietest-room/index.html

Post a comment in response:

This account has disabled anonymous posting.
If you don't have an account you can create one now.
No Subject Icon Selected
More info about formatting