modmaster: (pic#17297226)
modmaster ([personal profile] modmaster) wrote2024-08-05 08:33 pm

BLESSINGS (POWERS/ABILITIES) SUBMISSION

Good day!! I'll explain the process of how choosing powers will go, it's really easy, I promise.

• Make sure to read the blessings page. It explains the general principles on how this worlds' "magic" applies.

• In this post, make a top level for your character! You can submit your abilities underneath that toplevel. You do not need to make it overcomplicated if you don't want to! If you want fireballs, just putting down "fireballs" is fine. In fact, PLEASE don't make it overly complicated. Adding limitations and details can be great, especially to give extra flavor, ut if I must sit through eight paragraphs for one ability detailing the formulaic speed of light, I might perish (and more than likely simplify it for you)!

You can choose up to three abilities!

You do not have to choose them all right now nor do you need to have them immediately by game start. If you want to drop just one ability now and come back later with the others, that's fine. Characters can develop powers over time!

• Once you comment, I will reply back to your comment, making any specific changes necessary, usually to have them thematically connected whether its to your character's family or to help tie them together so they feel connected to the character.

• I'll also do any balancing if necessary. If it's way too strong, I'll help you scale it down or if it's too simple, I'll add a little more to give you more flavor. Powers should be level 30 on a level 100 scale but you can have stronger powers if you add limitations to it. "Can teleport anywhere but only once a day" or "has supergenius level knowledge but only in regards to cacti".

Announcement as of Sept. 24th: We do ask from this point on, any blessings submitted should be around 200-250 words per blessing, If it gets much larger than that, we reserve the right to reject them and ask to shorten it, SIMPLY PUT, IF IT GETS TOO BIG, WE GET SLOW CUZ WE OVERTHINK TOO MUCH, THIS IS TO HELP US STREAMLINE THE PROCESS A BIT. like obv there are some exceptions (like if you're indecisive between two types of limits or something and describing both) but an ability itself should remain about 2-3 paragraphs or so.


I am going to be honest, I do not have a degree in power and magic balancing. I will like make mistakes! If you find an ability way too limiting, you can come and make that case to me, and I can see if I can adjust it! Does one of your abilities never come up in play or you find it's one you don't find fun to play with? Feel free to come back to your toplevel and ask for an addendum, we can make it work.

The important part is I want people to have powers extend from their character as part of their personality/identity. It's not suppose to be about winning/losing/who is the strongest, etc, and hopefully by letting characters pick their own isntead of from a pre-selected list, it will help to do that!

And so with that siad, I am trusting people to be reasonable if these powers come into play at any time. By that, I mean, if you find yourself in a fight with a character, using powers, don't steamroll the other player without striking a conversation. Be considerate of the other person. Remember, it's important to go with the flow of the fight and see what feels right!

Your character does not need to win all of the time! Your character is not automatically better than anyone else 100% of the time. If you get into an ooc confrontation over who should win when it comes to powers, you must diceroll. I do not care if you have a five paragraph essay as to why your character should win, if the other rper is contesting that for whatever reason, make it fair and do a diceroll! Easy peasy! That said, diceroll is NOT a requirement all the time, it's fair to just see what happens! This is only a requirement if there is an ooc disagreement, if you ask me to settle it for you, I'm going to say "do a diceroll" first and go from there.

I GENUINELY DON'T THINK THIS WILL BE A HUGE ISSUE, my friends are chill and cool, but I am notating this just in case because we know sometimes things get crazy, emotions and excitement can get high, so this is the great neutralizer in those instances, ok? Ok.

Will this power I want be allowed?
COMMENT AND FIND OUT. Even if you feel its too insane, go ahead and comment, idc.

This power feels like it wouldn't go with this family.
THATS FINE, COMMENT AND FIND OUT. Even if I lack the brainpower to make it work, it's fine. Just like fashion and personalities, not everything has to be 1 to 1 with the family theme.

Can powers evolve over time?
SURE. It is not unreasonable to have a character's power being "vine whip" evolving into "thorny vine whip".

I just don't think I should bother putting the power in...
I HAVE BANNED ANXIETY, GO AHEAD AND COMMENT AND JUST SEE WHAT HAPPENS, IT DOESN'T HURT TO AT LEAST TRY.


Okay, I'm done for now! Feel free to comment to this post ANYTIME YOU'RE READY and I'll reply (but please give me a few days ok).

Please see the first toplevel for a proper dumb example.
regulate: (Default)

Solere

[personal profile] regulate 2024-08-11 02:37 am (UTC)(link)
Offensive spell:

He can birth a small, bright star between his hands that steadily glows brighter as he sings to it. The searing, hot rays will start to extend into violent laser light that causes AOE damage around him up to a 10-yard radius, though it will diffuse back to nothingness after just a few minutes as his vocal cords grow sore.
regulate: (Default)

Portae Caeli

[personal profile] regulate 2024-08-11 02:40 am (UTC)(link)
Defensive spell:

He can also use his voice to cause large golden gate to rise around him and others, again in a radius up to 10 yards around him, that will deflect up to three non-lethal hits before he needs to recharge his vocal cords again.
Edited 2024-08-11 02:41 (UTC)

Blade

[personal profile] subcutaneous 2024-08-17 01:26 am (UTC)(link)

Projection

[personal profile] subcutaneous 2024-08-17 01:33 am (UTC)(link)
Utility - learned - he can perceive objects as 'blueprints'. Effectiveness depends on how complex the object is and how familiar he is with the object archetype i.e., if he's Projected a Toyota he can likely Project a Lexus, but Projecting a MRI machine would take ages...

Tracing

[personal profile] subcutaneous 2024-08-17 01:37 am (UTC)(link)
Utility - learned - he can make multiple copies of anything inorganic. He needs to have seen it before. Copies have something slightly or very wrong with them compared to the original when used, but on first glance they are identical.

Reinforcement

[personal profile] subcutaneous 2024-08-17 01:41 am (UTC)(link)
yes these are shirou emiya fate inspired ;;

Utility - learned - he can increase objects' effectiveness (make it stronger, easier to use) but the difference in usefulness from the original state of the object to its 'enhanced state' is directly proportional to how much physical effort is required, up to injury and beyond.
preciousjem: (pic#17350398)

LONELY TUNING (Utility????)

[personal profile] preciousjem 2024-08-17 11:48 pm (UTC)(link)
An ability manifesting from a need to get in touch with negative emotions Jem doesn't have personal experience with. Hate, desperation, depression, etc.

Touch-activated empathy shows her the thought/memory driving a negative emotion. Has a temporary calming effect on the target, relieving them of their anguish. The ability to see the memory stops when physical contact is cut off, but the calming effect lingers long enough for her to at least get away.
Edited 2024-08-18 03:22 (UTC)
preciousjem: (pic#17327673)

MY Mai☆TONIGHT

[personal profile] preciousjem 2024-08-18 12:15 am (UTC)(link)
The ability that helps Jem learn dances quickly. Heightened movement perception allows her to see action in slow motion, analyze and replicate the movement.

Strictly physical replication, limited to her own athletic ability: this does not enhance strength or replicate magic effects caused by the action.
fullcursemeal: (510)

Geto Suguru / Shura/Barachiel / Holy Order

[personal profile] fullcursemeal 2024-08-18 08:28 am (UTC)(link)
fullcursemeal: (13)

Sweet Deal

[personal profile] fullcursemeal 2024-08-18 08:31 am (UTC)(link)
Inspired by his canon Cursed Spirit Manipulation. Consists in an ability/weapon/tool born from somebody else's positive emotions that may or may not relate to their own perceived identity. If borrowed with permission the strength/control is at 30 (full Limelight power), but if taken without permission the level is halved.

Taken in the form of candy Geto has to eat and is only available to him for a limited period of time (pls advice). Might also be fun if the other person loses something related to it for the time it is borrowed and then they regain it with a candy as well??

I'm open to this being nerfed/limited if you guys thing it's necessary. Basically it already comes pre-nerfed because AU Geto is simply not the kind of person who a) has many close connections / b) would be comfortable asking for help, so in his daily life it is reserved for extremely under duress situations.
fullcursemeal: (33)

Trick of the Light

[personal profile] fullcursemeal 2024-08-18 08:32 am (UTC)(link)
Manipulation of the light that allows the user to create illusions of what somebody either expects or would most like to see at the time (ex: John expecting to be served his favorite dish on his birthday). At lv 30 the illusions are purely visual, but extremely realistic and can be seen by more than one target (but they will all see the same thing).

Can only work while Geto is in the area to maintain the illusion and he can only create one at a time.
themightybosstone: (A simple day)

Re: APPROVED

[personal profile] themightybosstone 2024-08-18 09:33 pm (UTC)(link)
PERFECT
bondsofsuffering: ([Excite] Negatively)

Re: APPROVED (thats a clever title)

[personal profile] bondsofsuffering 2024-08-18 09:47 pm (UTC)(link)
WORKS FOR ME THANK YOU

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