BLESSINGS (POWERS/ABILITIES) SUBMISSION
Good day!! I'll explain the process of how choosing powers will go, it's really easy, I promise.
I am going to be honest, I do not have a degree in power and magic balancing. I will like make mistakes! If you find an ability way too limiting, you can come and make that case to me, and I can see if I can adjust it! Does one of your abilities never come up in play or you find it's one you don't find fun to play with? Feel free to come back to your toplevel and ask for an addendum, we can make it work.
The important part is I want people to have powers extend from their character as part of their personality/identity. It's not suppose to be about winning/losing/who is the strongest, etc, and hopefully by letting characters pick their own isntead of from a pre-selected list, it will help to do that!
And so with that siad, I am trusting people to be reasonable if these powers come into play at any time. By that, I mean, if you find yourself in a fight with a character, using powers, don't steamroll the other player without striking a conversation. Be considerate of the other person. Remember, it's important to go with the flow of the fight and see what feels right!
Your character does not need to win all of the time! Your character is not automatically better than anyone else 100% of the time. If you get into an ooc confrontation over who should win when it comes to powers, you must diceroll. I do not care if you have a five paragraph essay as to why your character should win, if the other rper is contesting that for whatever reason, make it fair and do a diceroll! Easy peasy! That said, diceroll is NOT a requirement all the time, it's fair to just see what happens! This is only a requirement if there is an ooc disagreement, if you ask me to settle it for you, I'm going to say "do a diceroll" first and go from there.
I GENUINELY DON'T THINK THIS WILL BE A HUGE ISSUE, my friends are chill and cool, but I am notating this just in case because we know sometimes things get crazy, emotions and excitement can get high, so this is the great neutralizer in those instances, ok? Ok.
Okay, I'm done for now! Feel free to comment to this post ANYTIME YOU'RE READY and I'll reply (but please give me a few days ok).
Please see the first toplevel for a properdumb example.
• Make sure to read the blessings page. It explains the general principles on how this worlds' "magic" applies.
• In this post, make a top level for your character! You can submit your abilities underneath that toplevel. You do not need to make it overcomplicated if you don't want to! If you want fireballs, just putting down "fireballs" is fine. In fact, PLEASE don't make it overly complicated. Adding limitations and details can be great, especially to give extra flavor, ut if I must sit through eight paragraphs for one ability detailing the formulaic speed of light, I might perish (and more than likely simplify it for you)!
• You can choose up to three abilities!
• You do not have to choose them all right now nor do you need to have them immediately by game start. If you want to drop just one ability now and come back later with the others, that's fine. Characters can develop powers over time!
• Once you comment, I will reply back to your comment, making any specific changes necessary, usually to have them thematically connected whether its to your character's family or to help tie them together so they feel connected to the character.
• I'll also do any balancing if necessary. If it's way too strong, I'll help you scale it down or if it's too simple, I'll add a little more to give you more flavor. Powers should be level 30 on a level 100 scale but you can have stronger powers if you add limitations to it. "Can teleport anywhere but only once a day" or "has supergenius level knowledge but only in regards to cacti".
Announcement as of Sept. 24th: We do ask from this point on, any blessings submitted should be around 200-250 words per blessing, If it gets much larger than that, we reserve the right to reject them and ask to shorten it, SIMPLY PUT, IF IT GETS TOO BIG, WE GET SLOW CUZ WE OVERTHINK TOO MUCH, THIS IS TO HELP US STREAMLINE THE PROCESS A BIT. like obv there are some exceptions (like if you're indecisive between two types of limits or something and describing both) but an ability itself should remain about 2-3 paragraphs or so.
I am going to be honest, I do not have a degree in power and magic balancing. I will like make mistakes! If you find an ability way too limiting, you can come and make that case to me, and I can see if I can adjust it! Does one of your abilities never come up in play or you find it's one you don't find fun to play with? Feel free to come back to your toplevel and ask for an addendum, we can make it work.
The important part is I want people to have powers extend from their character as part of their personality/identity. It's not suppose to be about winning/losing/who is the strongest, etc, and hopefully by letting characters pick their own isntead of from a pre-selected list, it will help to do that!
And so with that siad, I am trusting people to be reasonable if these powers come into play at any time. By that, I mean, if you find yourself in a fight with a character, using powers, don't steamroll the other player without striking a conversation. Be considerate of the other person. Remember, it's important to go with the flow of the fight and see what feels right!
Your character does not need to win all of the time! Your character is not automatically better than anyone else 100% of the time. If you get into an ooc confrontation over who should win when it comes to powers, you must diceroll. I do not care if you have a five paragraph essay as to why your character should win, if the other rper is contesting that for whatever reason, make it fair and do a diceroll! Easy peasy! That said, diceroll is NOT a requirement all the time, it's fair to just see what happens! This is only a requirement if there is an ooc disagreement, if you ask me to settle it for you, I'm going to say "do a diceroll" first and go from there.
I GENUINELY DON'T THINK THIS WILL BE A HUGE ISSUE, my friends are chill and cool, but I am notating this just in case because we know sometimes things get crazy, emotions and excitement can get high, so this is the great neutralizer in those instances, ok? Ok.
Will this power I want be allowed?
COMMENT AND FIND OUT. Even if you feel its too insane, go ahead and comment, idc.
This power feels like it wouldn't go with this family.
THATS FINE, COMMENT AND FIND OUT. Even if I lack the brainpower to make it work, it's fine. Just like fashion and personalities, not everything has to be 1 to 1 with the family theme.
Can powers evolve over time?
SURE. It is not unreasonable to have a character's power being "vine whip" evolving into "thorny vine whip".
I just don't think I should bother putting the power in...
I HAVE BANNED ANXIETY, GO AHEAD AND COMMENT AND JUST SEE WHAT HAPPENS, IT DOESN'T HURT TO AT LEAST TRY.
Okay, I'm done for now! Feel free to comment to this post ANYTIME YOU'RE READY and I'll reply (but please give me a few days ok).
Please see the first toplevel for a proper
Tafye (Felt) / Sun Sign
Now Fall
- can cancel an object's gravity/make objects weightless, up to the volume of 2 people
- can move an object's center of gravity. if the target is a person, it throws them off-balance
- combining the above two steps can make the object "fall" into the sky unless obstructed
- can multiply an object's normal gravity, if this is too much then ignore this bullet point
- rule of fun time limit on PCs so characters aren't just stuck without a counter
utility
ADDENDUM
Can do 1 person at a time, 2 only if they put in a LOT of energy into it and for a very short duration. Line of sight so can't just randomly do it to a person in a different room.
DOES THAT SOUND OK.
Re: ADDENDUM
i'll go with up and down!! so just checking, if she moves the center up of a super heavy inanimate object, then physically pushing it along as if it's a much lighter object is ok? since it's not telekinesis and still needs a manual component. i'm talking about like, a super heavy box, not the great wall of china. volume limit of a car or half a car?
PCs can struggle/counter/whatever they wanna do
Re: ADDENDUM
So at any one point, she can pull the gravity in two directions max. She can pull JUST north or NORTH EAST, does that make more sense?
And yes to the second question! IF I FEEL LIKE I NEED TO CHANGE IT, ILL COME BACK TO THIS.
Re: ADDENDUM
all ok!
Weight Of Your Worth
- e.g. high self-worth/arrogance -> target is weighed down by gold chains, high self-loathing -> target starts burning
- NOT a mind-control power, it's a manifestation of self-perception that already exists in the target
- effects disappear when the skill is deactivated, to prevent characters from using it to cheese infinite gold/flames/whatever
- ideally the player gets to pick their trait + effect, but if that's too hard to balance i can limit it to arrogance + chains and self-loathing + flames, those are the two i really want
- this skill does jackshit against well-adjusted characters yup
defense
ADDENDUM
A suggestion I got is maybe basing it on a theme like seven sins with a specific pre-made debuff with either mental restraint or physical restraint.
The other option is "stocking" a couple at a time and maybe switching them out like I've done for other similar multi-effect type powers.
Even then it'll probably need to get a few more conditions on it, BUT I DON'T WANNA GO TOO DEEP UNTIL I SEE IF YOU HAVE A PREFERENCE OR ANOTHER IDEA. Do either of those sound an ok basis?
Re: ADDENDUM
do you have examples/links to examples of the 2 suggestions?
Re: ADDENDUM
- self-immolate skill
- if the target has hatred in their heart, she can use that as "fuel" to make them self-immolate
- MENTAL SKILL, no physical damage. target will feel/smell themselves burning and see themselves engulfed in black flames and may feel shaky after depending in the person, but it's ~all in their head~
- only the target sees the flames
- 5-10 minute limit and she has to be within line of sight
- can be countered by focusing on things that aren't hatred or by breaking her concentration
- no hatred = no effect. unconscious target = no effect
APPROVED
But the breaking her concentration/anti-hate brigade and such should be good enough (just u know, in case theres a need).
Love Again
- doesn't kill anything i just want the aesthetic of the summon
summon abilities:
- standard scythe swing (melee)
- standard scythe swing + black heart projectiles (ranged), like shuriken
- getting hit by either ability removes the target's proprioception in the affected area for a short amount of time. does no visible physical damage
summoning criteria:
- the absolute conviction that she murdered her mom out of love
- will tentatively lose this Blessing after some memory regains
offense
CLARIFICATION
I'm just making sure I am reading this right, ty!!!!
Re: CLARIFICATION
literally doesn't work on inanimate objects
Re: CLARIFICATION
The more pyew pyew projectiles she sends out, she uses energy a lot faster.
DOES THIS WORK
Re: CLARIFICATION