modmaster: (pic#17297226)
modmaster ([personal profile] modmaster) wrote2024-08-05 08:33 pm

BLESSINGS (POWERS/ABILITIES) SUBMISSION

Good day!! I'll explain the process of how choosing powers will go, it's really easy, I promise.

• Make sure to read the blessings page. It explains the general principles on how this worlds' "magic" applies.

• In this post, make a top level for your character! You can submit your abilities underneath that toplevel. You do not need to make it overcomplicated if you don't want to! If you want fireballs, just putting down "fireballs" is fine. In fact, PLEASE don't make it overly complicated. Adding limitations and details can be great, especially to give extra flavor, ut if I must sit through eight paragraphs for one ability detailing the formulaic speed of light, I might perish (and more than likely simplify it for you)!

You can choose up to three abilities!

You do not have to choose them all right now nor do you need to have them immediately by game start. If you want to drop just one ability now and come back later with the others, that's fine. Characters can develop powers over time!

• Once you comment, I will reply back to your comment, making any specific changes necessary, usually to have them thematically connected whether its to your character's family or to help tie them together so they feel connected to the character.

• I'll also do any balancing if necessary. If it's way too strong, I'll help you scale it down or if it's too simple, I'll add a little more to give you more flavor. Powers should be level 30 on a level 100 scale but you can have stronger powers if you add limitations to it. "Can teleport anywhere but only once a day" or "has supergenius level knowledge but only in regards to cacti".

Announcement as of Sept. 24th: We do ask from this point on, any blessings submitted should be around 200-250 words per blessing, If it gets much larger than that, we reserve the right to reject them and ask to shorten it, SIMPLY PUT, IF IT GETS TOO BIG, WE GET SLOW CUZ WE OVERTHINK TOO MUCH, THIS IS TO HELP US STREAMLINE THE PROCESS A BIT. like obv there are some exceptions (like if you're indecisive between two types of limits or something and describing both) but an ability itself should remain about 2-3 paragraphs or so.


I am going to be honest, I do not have a degree in power and magic balancing. I will like make mistakes! If you find an ability way too limiting, you can come and make that case to me, and I can see if I can adjust it! Does one of your abilities never come up in play or you find it's one you don't find fun to play with? Feel free to come back to your toplevel and ask for an addendum, we can make it work.

The important part is I want people to have powers extend from their character as part of their personality/identity. It's not suppose to be about winning/losing/who is the strongest, etc, and hopefully by letting characters pick their own isntead of from a pre-selected list, it will help to do that!

And so with that siad, I am trusting people to be reasonable if these powers come into play at any time. By that, I mean, if you find yourself in a fight with a character, using powers, don't steamroll the other player without striking a conversation. Be considerate of the other person. Remember, it's important to go with the flow of the fight and see what feels right!

Your character does not need to win all of the time! Your character is not automatically better than anyone else 100% of the time. If you get into an ooc confrontation over who should win when it comes to powers, you must diceroll. I do not care if you have a five paragraph essay as to why your character should win, if the other rper is contesting that for whatever reason, make it fair and do a diceroll! Easy peasy! That said, diceroll is NOT a requirement all the time, it's fair to just see what happens! This is only a requirement if there is an ooc disagreement, if you ask me to settle it for you, I'm going to say "do a diceroll" first and go from there.

I GENUINELY DON'T THINK THIS WILL BE A HUGE ISSUE, my friends are chill and cool, but I am notating this just in case because we know sometimes things get crazy, emotions and excitement can get high, so this is the great neutralizer in those instances, ok? Ok.

Will this power I want be allowed?
COMMENT AND FIND OUT. Even if you feel its too insane, go ahead and comment, idc.

This power feels like it wouldn't go with this family.
THATS FINE, COMMENT AND FIND OUT. Even if I lack the brainpower to make it work, it's fine. Just like fashion and personalities, not everything has to be 1 to 1 with the family theme.

Can powers evolve over time?
SURE. It is not unreasonable to have a character's power being "vine whip" evolving into "thorny vine whip".

I just don't think I should bother putting the power in...
I HAVE BANNED ANXIETY, GO AHEAD AND COMMENT AND JUST SEE WHAT HAPPENS, IT DOESN'T HURT TO AT LEAST TRY.


Okay, I'm done for now! Feel free to comment to this post ANYTIME YOU'RE READY and I'll reply (but please give me a few days ok).

Please see the first toplevel for a proper dumb example.
holesomelanguage: (Walter Arms.)

Boothill | (Nick) GraeySteel | The Forge

[personal profile] holesomelanguage 2024-08-06 03:58 am (UTC)(link)
Edited 2024-08-06 07:52 (UTC)
holesomelanguage: (Walther Arms.)

Utility - Accelerated Healing (The Fade)

[personal profile] holesomelanguage 2024-08-06 07:52 am (UTC)(link)
Skinship-based healing. By pressing his hand, arm, knee, cheek, whatever of his own skin against someone's wound, he's able to accelerate the healing process. Has to hold this direct contact for an uncomfortably long amount of time for an injury to fully heal (like five minutes, an hour, idk. We ain't wolverine healing we deadpool healing).

The limitation joke here is that he'll be regaining his metal body over the course of the game so the applicable sections of skin are going to be steadily reducing.
holesomelanguage: (Staccato.)

Utility - Polarity Control (The Weave)

[personal profile] holesomelanguage 2024-08-06 07:52 am (UTC)(link)
Control the polarity of two objects at a time. Can make them attracted to each other, push away each other, etc.

Line of sight based and has a cool trigger of activating the red crosshairs in his eye this is just purely an aesthetic request.
holesomelanguage: (Feel it this is our sound.)

Re: APPROVED - small addendum

[personal profile] holesomelanguage 2024-09-04 06:37 am (UTC)(link)
Roger! Def not thinking anything anywhere near building sized, biggest I would visualize is like. Elephant-sized?? A small car??

--Actually wait more aesthetics legality, could crosshairs appear on the two objects he's targeting to make it even more visually obvious what he's doing.
holesomelanguage: (Savage.)

Utility - Metalbending (The Braid)

[personal profile] holesomelanguage 2024-08-06 07:52 am (UTC)(link)
Able to mold any metal like clay. It'll be as clean or as ugly as his ability to mold actual clay, making perfect computer chips or something of the like would require actual days of teeny tiny careful work.

Limitation option is requiring a piece of a personal metalwork item to be attached to the chunk of metal while working on it (in this case, the bullet pendant he wears around his neck).